Singularborn

A solo developer making games you can feel.

Explore

01 / Games

Current projects

Made for PC, coming to Steam

02 / Studio

One developer.

Everything is made by one person, so every game turns out exactly as it was imagined.

Evgheni Floca

Evgheni Floca

Solo developer behind Singularborn

How the games are made

  • Atmosphere first: how a place feels matters more than a long list of features.
  • Minimal interface: you read the game from the world around you, not from menus and bars.

Where Dead Mile came from

It started on the living room floor. My son and I were playing with toy cars, running over toy zombies, and I caught myself thinking how good it would feel to sit inside that car while the dead wander around outside. It's the same feeling as heavy rain against the window when you're warm at home.

Then the car grew into a big old bus, and the bus became a home. The storm and the monsters stay behind the glass while you drive, and along the way you stop for the people who need a ride.